So you want to make an album? (part 15)
KeithHandy posted in Producing, So You Want... on July 7th, 2007 3 commentsAs I start to type this, I don’t know whether this is a “so you want to make an album” installment or not. I only have a vague idea about what I’m going to write, and it’s regarding an area that I’m not sure I excel at, so I can’t exactly claim expertise. I’m just hoping that by writing about it, some wisdom will emerge that I too can benefit from.
It’s sort of about the broader subject that would include time management… but time management would only be a part of that. It’s about synchronizing with the natural life rhythm that allows you to keep working on something without being totally burned out. It’s about admitting when your tank of inspiration is on “empty”, and knowing you can do something to replenish your fuel… instead of beating yourself on the head for not being as productive as you think you should be.
But that said, it is about time management too. See, we creative freaks have a weird, off-kilter concept of “time”, and so the conventional time management tools don’t work for us. Not for what we want to do.
To read the entire series, go to the “So You Want…” category.
Installment 15: In and out
For most of the process of making this album, you presumably want “flow”, and you want a “moving forward” feeling. You probably want your hair to still be the same color when you finish. When friends ask you how the album is coming along, you want to have some exciting news about how things are progressing. You don’t want to be stuck.
Let’s start with some things that don’t work:
Plan the album out in detail, in advance, and stick to your plans religiously. Right down to where everything will be panned in the mixdown. This is a carry-over from when indie artists had to pay by the hour for studio time. There is no better way to suck all the fun out of the music-making process. From your first drum track to your final de-essing of the vocals, your music will broadcast to the world how passionless of a worker bee you’ve become.
Refuse to switch tasks until you’re absolutely sure you’re done with the one at hand. After all, you might suffer from total amnesia and forget what you were doing.
Refuse to work on other creative projects. Can’t you see they’re only competing for your attention and distracting you from the important project?
Refuse to do anything “fun” or “recreational”. The ninety minutes you’d waste watching that mediocre family-friendly comedy could be devoted to agonizing over what the heck is bugging you about that keyboard part, and getting that much closer to the solution. And don’t you want to show everyone else how much more serious you are than them? The inspiration for a better keyboard part couldn’t possibly be lurking somewhere in the film’s soundtrack or anything.
Be hard on yourself. You’re not getting as much done as you’d hoped? Well obviously you’re a bad person. Shame on you. Now lock yourself in that studio and force yourself to put in more time.
The unifying misconception in all of the above is that your creative output will be in proportion to your masochism. If you’re surrounded in your day-to-day life by people who aren’t making albums, then it’s logical to reason that maybe they would be making albums if only they weren’t so relaxed all the time, and that the only way to transcend this creeping complacency is to keep yourself neurotic.
The underlying fallacy is that you are an output machine, creating something out of nothing, and the more time you spend outputting, the greater your contribution to humanity. A less false (but equally crippling) version of this is that you already have so much accumulated junk in your brain, that now you have no room for new ideas, and you’d better just focus on outputting, until eventually you get it all out, and feel fresh and clear-headed again.
You can’t really not have input over any period of time — even staring at the wall is input — but you can resist it and refuse to let it help.
“So if I’m doing all the same things other people are doing, won’t I be not making an album, just like them?” I didn’t say you would be living exactly like everybody else. A mistake I once made myself, though, was to live a more closed life than the average person — I frequently perceived situations and events as obstacles, thinking I knew better than the universe what would be best for my work — as opposed to living a more open life, and making music out of whatever life threw my way. You can live what appears to be a completely ordinary life (save for that hour or two a day when you retreat to your underground laboratory with all the dials, blinky lights, and invisible one-eyed hunch-backed assistant engineers), but there is one thing that sets you apart: no matter where you are, no matter what you appear to be doing, you are now a scavenger, gathering useful ideas.
No place or situation has a monopoly on these. Libraries and museums are great, but you can just as easily get useful ideas at Wal-Mart, a monster truck rally, or one of those small-church barbeques where they give you chicken and cole slaw in a styrofoam box. You don’t need to alienate your friends with constant exclamations of “this gives me a great idea for my song!”, nor do you even need to be consciously thinking of this every waking second. Obsession can work for you on the back burner just as well as, if not better than, on the front. But you do need to make a conscious declaration that this is now the meta-purpose of all those seemingly unrelated activities and events in your life. Just be sure your conscious brain checks in every once in a while with some tangibly empowering questions, like “how can my album benefit from this?”.
Here are some things I would suggest, although admittedly I’m being a hypocrite here, because I haven’t truly given them all a serious chance:
Discipline yourself to switch gears after a certain amount of time on any particular thing. I can’t say for sure what that ideal amount of time is: Half an hour? One hour? Two hours? Experiment with this. Pull yourself away from a song while you’re being productive, and then pick up where you left off next time. Finishing up some mundane task is an easy way to begin a session and will “warm you up” to start the next task. Staggering tasks across multiple sessions challenges you to remember what the heck you were doing, which is why I’ll also suggest:
Keep notes on every song. Things you haven’t done that you still want to do, and if you stopped midway through doing something, what part of it is still left to do? (Example: “cleaning up background noises on vocal track, still need to do from 1:50 to end of song.”)
Try “finishing” the whole song/album really quickly. Then, instead of always needing to finish it, you’re only ever doing things to improve it. This might be less stressful in a way. Any rough demo can be transformed track by track into a solid final product, and at any time along the way, you always have something you can play for other people.
Try devising some system that randomly tells you which song to work on today. I’m really curious to see how this would go. It would certainly get some of my more neglected songs out of the closet. I’d also like to try setting a time limit for each song, and using the same random system to pick the next one. Being sure to update my handy-dandy notebook between songs, of course.
Repeat after me: “This plan is tentative”. Plans are fine. They’re a great way to kickstart your creativity. Just make sure you don’t shut the creativity off somewhere between planning and doing. Think of your plan and your creativity as two cars headed for the same destination (a finished album), and you want them to arrive there at the same time. (You did this in math class, remember?) Replacing or rewriting songs halfway through the project is healthy and normal. It’s a living thing, not a stone tablet.
Hand some of the work over to your subconscious. And affirm that you’ve done so. And affirm that your subconscious is, in fact, doing a good job. And give it a tasty biscuit.
I don’t know if I’ve made as much of a dent into this topic as I want to, so this may be expanded either here or in a follow-up.

Are you getting the point yet? If you still have no idea what to do, I’ll spell it out. Consider this a homework assignment. Pick an instrument that you feel most comfortable with. If it’s your voice, pick your voice (although when you read the rest of the assignment, you’ll change your mind). Set aside one full hour, including setup and wrap-up time, when you will hopefully not be disturbed; but, if you must be disturbed, then promise ahead of time to use that disturbance as a source of inspiration. Record yourself improvising continuously for at least thirty minutes. HOLD THE PHONE, BUSTER, I can hear you saying, I CAN’T IMPROVISE MY WAY OUT OF A PAPER BAG. Shhh, calm down, it’s okay. You can play one chord. Get a rhythm going. When you feel like changing the chord, change it. Pick one that you know will sound good, or pick one at random. Just go with it, and no matter how bad you think your choice was, play it as if it was fantastic and you really meant it. Go back and forth between two chords. They don’t have to be super-original. When you get sick of what you’re doing, change it to something else — change the feel, change the rhythm. Do strange things with your instrument to get strange sounds out of it. But whatever you do, don’t stop, for at least thirty to forty minutes.


A whole universe of techniques, some of which might be considered “cheating” if you were in a “real band” with a “real drummer”, is out there for less-pigeonholed artists to explore without guilt. Don’t be afraid to try recording your drum parts in separate layers, or to combine the drum machine with a real drumset. Try, for example, using the drum machine for a simple, tight, clean kick/snare groove, and then overdubbing real cymbals. Try playing the drums at half the actual speed of the song, and then speeding it up on playback for a cute and infectious “toy drums” sound. Try looping your best measure or two (or four, or thirteen) of drumming. Try using the drum machine for the hi-hat, the drumset for the kick, your mouth as a snare, and the contents of your silverware drawer being dumped on the kitchen floor as a crash. (Try to get your pets involved too, and if you can get your neighbor to scold you for something, that’s always a fun thing to catch on tape.) Remember, a good sounding rhythm track will only give you half of your satisfaction; the other half will come from the scandalous stories you can tell afterwards about how you did it.